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authorIlia Mirkin <[email protected]>2016-11-04 21:01:18 -0400
committerIlia Mirkin <[email protected]>2016-11-09 20:25:15 -0500
commit885c78801785701fdca0217a7b0f992f26115ee4 (patch)
tree7e0be956ad77ef458cf952be961250e9cf4a7d61 /src/compiler/glsl/opt_vectorize.cpp
parent828faaef40f9bd50cb75c2cde0d9393bc3fb6695 (diff)
glsl: fix slot_end calculations and simplify reserved_slots check
The previous code was confused about whether slot_end was inclusive or exclusive. Make it so that it is inclusive consistently, and use it for setting the new location. This also avoids discrepancies in how num_components is calculated vs the more manual approach taken for the former reserved_slots check. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
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