diff options
author | Ian Romanick <[email protected]> | 2017-10-31 23:37:14 -0700 |
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committer | Ian Romanick <[email protected]> | 2017-11-08 18:37:29 -0800 |
commit | ef1ca06ce89cba03fcb30f34c47808569517957d (patch) | |
tree | bb81d1a725197f032683b8f14ea7978a02b09263 /src/compiler/glsl/opt_swizzle.cpp | |
parent | c858abb14f8e96fca880d1ae85874f9c084397b7 (diff) |
glsl: Combine nop-swizzle optimization with swizzle-swizzle optimization
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: <[email protected]>
Diffstat (limited to 'src/compiler/glsl/opt_swizzle.cpp')
-rw-r--r-- | src/compiler/glsl/opt_swizzle.cpp | 119 |
1 files changed, 119 insertions, 0 deletions
diff --git a/src/compiler/glsl/opt_swizzle.cpp b/src/compiler/glsl/opt_swizzle.cpp new file mode 100644 index 00000000000..2fbe3621880 --- /dev/null +++ b/src/compiler/glsl/opt_swizzle.cpp @@ -0,0 +1,119 @@ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file opt_swizzle.cpp + * Optimize swizzle operations. + * + * First, compact a sequence of swizzled swizzles into a single swizzle. + * + * If the final resulting swizzle doesn't change the order or count of + * components, then remove the swizzle so that other optimization passes see + * the value behind it. + */ + +#include "ir.h" +#include "ir_visitor.h" +#include "ir_rvalue_visitor.h" +#include "compiler/glsl_types.h" + +namespace { + +class ir_opt_swizzle_visitor : public ir_rvalue_visitor { +public: + ir_opt_swizzle_visitor() + { + this->progress = false; + } + + void handle_rvalue(ir_rvalue **rvalue); + bool progress; +}; + +} /* unnamed namespace */ + +void +ir_opt_swizzle_visitor::handle_rvalue(ir_rvalue **rvalue) +{ + if (!*rvalue) + return; + + ir_swizzle *swiz = (*rvalue)->as_swizzle(); + + if (!swiz) + return; + + ir_swizzle *swiz2; + + while ((swiz2 = swiz->val->as_swizzle()) != NULL) { + int mask2[4]; + + memset(&mask2, 0, sizeof(mask2)); + if (swiz2->mask.num_components >= 1) + mask2[0] = swiz2->mask.x; + if (swiz2->mask.num_components >= 2) + mask2[1] = swiz2->mask.y; + if (swiz2->mask.num_components >= 3) + mask2[2] = swiz2->mask.z; + if (swiz2->mask.num_components >= 4) + mask2[3] = swiz2->mask.w; + + if (swiz->mask.num_components >= 1) + swiz->mask.x = mask2[swiz->mask.x]; + if (swiz->mask.num_components >= 2) + swiz->mask.y = mask2[swiz->mask.y]; + if (swiz->mask.num_components >= 3) + swiz->mask.z = mask2[swiz->mask.z]; + if (swiz->mask.num_components >= 4) + swiz->mask.w = mask2[swiz->mask.w]; + + swiz->val = swiz2->val; + + this->progress = true; + } + + if (swiz->type != swiz->val->type) + return; + + int elems = swiz->val->type->vector_elements; + if (swiz->mask.x != 0) + return; + if (elems >= 2 && swiz->mask.y != 1) + return; + if (elems >= 3 && swiz->mask.z != 2) + return; + if (elems >= 4 && swiz->mask.w != 3) + return; + + this->progress = true; + *rvalue = swiz->val; +} + +bool +optimize_swizzles(exec_list *instructions) +{ + ir_opt_swizzle_visitor v; + visit_list_elements(&v, instructions); + + return v.progress; +} |