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author | Timothy Arceri <[email protected]> | 2016-05-28 11:40:22 +1000 |
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committer | Timothy Arceri <[email protected]> | 2016-05-30 11:01:32 +1000 |
commit | 8f4ac20b6fc29b7739b2eb909491316bc51ca1c3 (patch) | |
tree | 26f3e9b63309618968274ad711465196a9d806dd /src/compiler/glsl/opt_redundant_jumps.cpp | |
parent | 7398a32c501ed7fedb5619ee7505f9070551d4bd (diff) |
glsl: fix explicit uniform block alignment
This stops the offset being bumped again when and an explicit
alignment has already been applied.
Fixes alignment issues in:
GL44-CTS.enhanced_layouts.uniform_block_alignment
Note the test still fails due to unrelated issues with doubles.
Reviewed-by: Eduardo Lima Mitev <[email protected]>
Diffstat (limited to 'src/compiler/glsl/opt_redundant_jumps.cpp')
0 files changed, 0 insertions, 0 deletions