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author | Timothy Arceri <[email protected]> | 2016-11-22 20:24:33 +1100 |
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committer | Timothy Arceri <[email protected]> | 2017-01-19 17:05:26 +1100 |
commit | 4d65f68a9bd225133897bc56c89a0fa9baf6d672 (patch) | |
tree | 65c5d9ee0283d14922df351d9ea80561e218c3bf /src/compiler/glsl/opt_minmax.cpp | |
parent | e603cf18415adba5f9e879aba3c1146e952eb688 (diff) |
mesa/glsl: move TransformFeedbackBufferStride to gl_shader
Here we remove the single use of this field in gl_linked_shader
which allows us to move the field out of gl_shader_info
While we are at it we rewrite link_xfb_stride_layout_qualifiers()
to be more clear.
Reviewed-by: Lionel Landwerlin <[email protected]>
Diffstat (limited to 'src/compiler/glsl/opt_minmax.cpp')
0 files changed, 0 insertions, 0 deletions