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authorMarek Olšák <[email protected]>2020-05-08 22:16:42 -0400
committerMarge Bot <[email protected]>2020-06-02 20:01:18 +0000
commita052a9c27777fc2cc92ed7ac3cd820e828abf2f0 (patch)
treeae41c54be09f5849f860789e38cbe9ff973146ea /src/compiler/glsl/opt_minmax.cpp
parent9c14a87839d2937e07f69418285bbfc3c5b3e629 (diff)
glsl: handle int16 and uint16 types and add instructions for mediump
v2: add more changes to ir_validate.cpp Reviewed-by: Alyssa Rosenzweig <[email protected]> Reviewed-by: Rob Clark <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5002>
Diffstat (limited to 'src/compiler/glsl/opt_minmax.cpp')
-rw-r--r--src/compiler/glsl/opt_minmax.cpp26
1 files changed, 26 insertions, 0 deletions
diff --git a/src/compiler/glsl/opt_minmax.cpp b/src/compiler/glsl/opt_minmax.cpp
index 36fe0a9f05b..9f20ff87f22 100644
--- a/src/compiler/glsl/opt_minmax.cpp
+++ b/src/compiler/glsl/opt_minmax.cpp
@@ -110,6 +110,22 @@ compare_components(ir_constant *a, ir_constant *b)
i < components;
c0 += a_inc, c1 += b_inc, ++i) {
switch (a->type->base_type) {
+ case GLSL_TYPE_UINT16:
+ if (a->value.u16[c0] < b->value.u16[c1])
+ foundless = true;
+ else if (a->value.u16[c0] > b->value.u16[c1])
+ foundgreater = true;
+ else
+ foundequal = true;
+ break;
+ case GLSL_TYPE_INT16:
+ if (a->value.i16[c0] < b->value.i16[c1])
+ foundless = true;
+ else if (a->value.i16[c0] > b->value.i16[c1])
+ foundgreater = true;
+ else
+ foundequal = true;
+ break;
case GLSL_TYPE_UINT:
if (a->value.u[c0] < b->value.u[c1])
foundless = true;
@@ -183,6 +199,16 @@ combine_constant(bool ismin, ir_constant *a, ir_constant *b)
ir_constant *c = a->clone(mem_ctx, NULL);
for (unsigned i = 0; i < c->type->components(); i++) {
switch (c->type->base_type) {
+ case GLSL_TYPE_UINT16:
+ if ((ismin && b->value.u16[i] < c->value.u16[i]) ||
+ (!ismin && b->value.u16[i] > c->value.u16[i]))
+ c->value.u16[i] = b->value.u16[i];
+ break;
+ case GLSL_TYPE_INT16:
+ if ((ismin && b->value.i16[i] < c->value.i16[i]) ||
+ (!ismin && b->value.i16[i] > c->value.i16[i]))
+ c->value.i16[i] = b->value.i16[i];
+ break;
case GLSL_TYPE_UINT:
if ((ismin && b->value.u[i] < c->value.u[i]) ||
(!ismin && b->value.u[i] > c->value.u[i]))