diff options
author | Dave Airlie <[email protected]> | 2016-05-11 10:49:19 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2016-06-06 15:58:37 +1000 |
commit | 78659ade404a0761968ab5240c812e4c3119d669 (patch) | |
tree | 1c290cc2d1460ace7d44c602cf2891561d4e410e /src/compiler/glsl/opt_dead_code.cpp | |
parent | ff2e569153d48bda347be729fc441852ab293138 (diff) |
glsl: use enum glsl_interface_packing in more places. (v2)
Although the glsl_types.h stores this in a bitfield,
we should hide that from everyone else. Hide the cast
in an accessor method and use the enum everywhere.
This makes things a bit nicer in gdb, and improves type
safety.
v2: fix a few pieces of interface I missed that caused some
piglit regressions.
Signed-off-by: Dave Airlie <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/compiler/glsl/opt_dead_code.cpp')
-rw-r--r-- | src/compiler/glsl/opt_dead_code.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/glsl/opt_dead_code.cpp b/src/compiler/glsl/opt_dead_code.cpp index dbdb7de8bb8..35601196974 100644 --- a/src/compiler/glsl/opt_dead_code.cpp +++ b/src/compiler/glsl/opt_dead_code.cpp @@ -144,7 +144,7 @@ do_dead_code(exec_list *instructions, bool uniform_locations_assigned) * layouts, do not eliminate it. */ if (entry->var->is_in_buffer_block()) { - if (entry->var->get_interface_type()->interface_packing != + if (entry->var->get_interface_type_packing() != GLSL_INTERFACE_PACKING_PACKED) continue; } |