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author | Timothy Arceri <[email protected]> | 2016-04-27 15:41:19 +1000 |
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committer | Timothy Arceri <[email protected]> | 2017-02-17 11:18:43 +1100 |
commit | 794f7326bcc3ffb7ab473d2c10a8c81ff4958167 (patch) | |
tree | 1efd2f1eaae2fe03ee0d6ae05db83cb69e06224b /src/compiler/glsl/opt_dead_code.cpp | |
parent | 0e9991f957e296f46cfff40a94ffba0adf2a58e1 (diff) |
glsl: don't lose uniform values when falling back to full compile
Here we skip the recreation of uniform storage if we are relinking
after a cache miss. This is improtant because uniform values may
have already been set by the application and we don't want to reset
them.
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/compiler/glsl/opt_dead_code.cpp')
0 files changed, 0 insertions, 0 deletions