diff options
author | Matt Turner <[email protected]> | 2016-06-27 14:42:57 -0700 |
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committer | Matt Turner <[email protected]> | 2016-07-26 12:12:27 -0700 |
commit | d1f6f656973a2e18641441e3c97b30799a82de52 (patch) | |
tree | 9865209c0ac9013e682cde4862ed254a3e1c9a68 /src/compiler/glsl/opt_dead_code.cpp | |
parent | 5d76690f170de9acc541aa6b4a507ccd20a78158 (diff) |
glsl: Separate overlapping sentinel nodes in exec_list.
I do appreciate the cleverness, but unfortunately it prevents a lot more
cleverness in the form of additional compiler optimizations brought on
by -fstrict-aliasing.
No difference in OglBatch7 (n=20).
Co-authored-by: Davin McCall <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/compiler/glsl/opt_dead_code.cpp')
-rw-r--r-- | src/compiler/glsl/opt_dead_code.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/glsl/opt_dead_code.cpp b/src/compiler/glsl/opt_dead_code.cpp index 35601196974..75e668ae46d 100644 --- a/src/compiler/glsl/opt_dead_code.cpp +++ b/src/compiler/glsl/opt_dead_code.cpp @@ -101,7 +101,7 @@ do_dead_code(exec_list *instructions, bool uniform_locations_assigned) while (!entry->assign_list.is_empty()) { struct assignment_entry *assignment_entry = exec_node_data(struct assignment_entry, - entry->assign_list.head, link); + entry->assign_list.get_head_raw(), link); assignment_entry->assign->remove(); |