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author | Timothy Arceri <[email protected]> | 2017-06-10 14:52:46 +1000 |
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committer | Timothy Arceri <[email protected]> | 2017-06-13 11:24:32 +1000 |
commit | 2e28e8b199abab76fa9509d3247b44a2cb31921d (patch) | |
tree | 9d02da76e15599aad2a7df24de1736909813b63c /src/compiler/glsl/opt_copy_propagation.cpp | |
parent | 95c0591087ae9ecfb7be49fb73694c7222d42599 (diff) |
st/mesa: skip texture validation logic when nothing has changed
Based on the same logic in the i965 driver 2f225f61451abd51 and
16060c5adcd4.
perf reports st_finalize_texture() going from 0.60% -> 0.16% with
this change when running the Xonotic benchmark from PTS.
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/compiler/glsl/opt_copy_propagation.cpp')
0 files changed, 0 insertions, 0 deletions