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authorTimothy Arceri <[email protected]>2017-03-17 11:02:14 +1100
committerTimothy Arceri <[email protected]>2017-03-18 14:15:52 +1100
commit9e42b93f338d73d5bb97279060cedef70622c1d0 (patch)
tree5feea530ad16cdb8af95288101beb03c0cc6d94e /src/compiler/glsl/opt_copy_propagation.cpp
parent40bc1afc9437433f2f1d1c0a6980376ff5670638 (diff)
st/dri: wait for thread to finish before unbinding context
Fixes a bunch of piglit crashes that hit an assert() when trying to delete the framebuffer. The assert() was triggered because WinSysDrawBuffer was set to NULL before glDeleteFramebuffers() was called. Tested-by: Michel Dänzer <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/compiler/glsl/opt_copy_propagation.cpp')
0 files changed, 0 insertions, 0 deletions