diff options
author | Jordan Justen <[email protected]> | 2017-10-27 01:04:53 -0700 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2017-12-08 16:44:35 +1100 |
commit | ebd9e789c40190862b28bbde8852c0b8b09df5ba (patch) | |
tree | 40dc82c3c711639037b4a3503a7cbdfe5834a8e1 /src/compiler/glsl/meson.build | |
parent | 219628c1180069cd92e4d01a3e527d2df9f4851c (diff) |
glsl: Split out shader program serialization
This will allow us to use the program serialization to implement
ARB_get_program_binary.
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/compiler/glsl/meson.build')
-rw-r--r-- | src/compiler/glsl/meson.build | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/compiler/glsl/meson.build b/src/compiler/glsl/meson.build index 5b505c007a0..6aaa9bab05c 100644 --- a/src/compiler/glsl/meson.build +++ b/src/compiler/glsl/meson.build @@ -181,6 +181,8 @@ files_libglsl = files( 's_expression.h', 'string_to_uint_map.cpp', 'string_to_uint_map.h', + 'serialize.cpp', + 'serialize.h', 'shader_cache.cpp', 'shader_cache.h', ) |