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author | Timothy Arceri <[email protected]> | 2018-04-30 20:39:43 +1000 |
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committer | Timothy Arceri <[email protected]> | 2018-05-01 12:39:33 +1000 |
commit | 6487e7a30c9e4c2a417ddfe632d5f68e065e21eb (patch) | |
tree | 561df9b47ea4efa99c89dd80dfd22a1a1e122ae8 /src/compiler/glsl/meson.build | |
parent | f56e22e49673e8234a7fe0c241b4c3eae4752f34 (diff) |
nir: move GL specific passes to src/compiler/glsl
With this we should have no passes in src/compiler/nir with any
dependencies on headers from core GL Mesa.
Reviewed-by: Alejandro PiƱeiro <[email protected]>
Diffstat (limited to 'src/compiler/glsl/meson.build')
-rw-r--r-- | src/compiler/glsl/meson.build | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/compiler/glsl/meson.build b/src/compiler/glsl/meson.build index 26ab4f1c8d3..055a84714c1 100644 --- a/src/compiler/glsl/meson.build +++ b/src/compiler/glsl/meson.build @@ -66,6 +66,10 @@ files_libglsl = files( 'builtin_types.cpp', 'builtin_variables.cpp', 'generate_ir.cpp', + 'gl_nir_lower_atomics.c', + 'gl_nir_lower_samplers.c', + 'gl_nir_lower_samplers_as_deref.c', + 'gl_nir.h', 'glsl_parser_extras.cpp', 'glsl_parser_extras.h', 'glsl_symbol_table.cpp', |