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authorKenneth Graunke <[email protected]>2014-09-13 11:13:26 -0700
committerMarek Olšák <[email protected]>2017-06-22 01:51:02 +0200
commitb7ba745032900643af7bcfdc773a783b73e2735a (patch)
tree0f61656f20e1712ca6a72a71892830b4b8c79c52 /src/compiler/glsl/lower_vertex_id.cpp
parent670c4dd3957efe0022a3ac36074fd89a5873d953 (diff)
glsl: Track whether uniforms are active per stage
for finer granularity state flagging v2: Marek - use a bitmask, add shader cache support Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/compiler/glsl/lower_vertex_id.cpp')
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