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authorDave Airlie <[email protected]>2016-08-29 10:17:16 +1000
committerDave Airlie <[email protected]>2016-10-04 10:15:23 +1000
commitbd0157d542594951e5dfdc2d0ea9252320c3784c (patch)
tree0ff366033c14b033af89e98eb18ab835bc999fc3 /src/compiler/glsl/lower_vector_insert.cpp
parent6ffbfc760da14fc710a05438b9fd9eff034128da (diff)
compiler: add printable values for cull distance varyings.
We need these for spir-v/nir shaders. Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
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