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authorTimothy Arceri <[email protected]>2016-06-27 16:10:35 +1000
committerTimothy Arceri <[email protected]>2016-06-30 16:51:25 +1000
commit9e9d01cbe802df386586db3fde1a531151b6d66a (patch)
treed4f677fd3a71413fbb8105c3e723dbb92e3f5d53 /src/compiler/glsl/lower_vector.cpp
parent962933b6d42426b2600a6350431b7de6d36fa3e0 (diff)
mesa: don't use drivers NewShader function when creating shader objects
The drivers function only needs to be used when creating a struct for linked shaders. Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/compiler/glsl/lower_vector.cpp')
0 files changed, 0 insertions, 0 deletions