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authorIan Romanick <[email protected]>2016-06-14 14:38:04 -0700
committerIan Romanick <[email protected]>2016-07-05 16:58:27 -0700
commit3119871bd9558e5881466b70a4c366d2f83bba82 (patch)
treebadc9fd39f6832a0fbcd8ae973b42cd6d5d3067d /src/compiler/glsl/lower_packed_varyings.cpp
parent73a6a4ce4975016d4f86d644b31d30bb6d3a38f8 (diff)
glsl: Pack integer and double varyings as flat even if interpolation mode is none
v2: Also update varying_matches::compute_packing_class(). Suggested by Timothy Arceri. Signed-off-by: Ian Romanick <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96358 Reviewed-by: Kenneth Graunke <[email protected]> Cc: "12.0" <[email protected]> Cc: Gregory Hainaut <[email protected]> Cc: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/compiler/glsl/lower_packed_varyings.cpp')
-rw-r--r--src/compiler/glsl/lower_packed_varyings.cpp11
1 files changed, 6 insertions, 5 deletions
diff --git a/src/compiler/glsl/lower_packed_varyings.cpp b/src/compiler/glsl/lower_packed_varyings.cpp
index a897d2fb59b..2b347399cea 100644
--- a/src/compiler/glsl/lower_packed_varyings.cpp
+++ b/src/compiler/glsl/lower_packed_varyings.cpp
@@ -273,11 +273,11 @@ lower_packed_varyings_visitor::run(struct gl_linked_shader *shader)
continue;
/* This lowering pass is only capable of packing floats and ints
- * together when their interpolation mode is "flat". Therefore, to be
- * safe, caller should ensure that integral varyings always use flat
- * interpolation, even when this is not required by GLSL.
+ * together when their interpolation mode is "flat". Treat integers as
+ * being flat when the interpolation mode is none.
*/
assert(var->data.interpolation == INTERP_QUALIFIER_FLAT ||
+ var->data.interpolation == INTERP_QUALIFIER_NONE ||
!var->type->contains_integer());
/* Clone the variable for program resource list before
@@ -607,7 +607,7 @@ lower_packed_varyings_visitor::get_packed_varying_deref(
if (this->packed_varyings[slot] == NULL) {
char *packed_name = ralloc_asprintf(this->mem_ctx, "packed:%s", name);
const glsl_type *packed_type;
- if (unpacked_var->data.interpolation == INTERP_QUALIFIER_FLAT)
+ if (unpacked_var->is_interpolation_flat())
packed_type = glsl_type::ivec4_type;
else
packed_type = glsl_type::vec4_type;
@@ -627,7 +627,8 @@ lower_packed_varyings_visitor::get_packed_varying_deref(
packed_var->data.centroid = unpacked_var->data.centroid;
packed_var->data.sample = unpacked_var->data.sample;
packed_var->data.patch = unpacked_var->data.patch;
- packed_var->data.interpolation = unpacked_var->data.interpolation;
+ packed_var->data.interpolation = packed_type == glsl_type::ivec4_type
+ ? unsigned(INTERP_QUALIFIER_FLAT) : unpacked_var->data.interpolation;
packed_var->data.location = location;
packed_var->data.precision = unpacked_var->data.precision;
packed_var->data.always_active_io = unpacked_var->data.always_active_io;