diff options
author | Timothy Arceri <[email protected]> | 2016-06-30 14:55:40 +1000 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2016-06-30 16:51:25 +1000 |
commit | 1fb8c6df884c2a17cf980c4ea32db4c214903b55 (patch) | |
tree | a21b0de699816ce28de37dd61531a025cc984114 /src/compiler/glsl/lower_packed_varyings.cpp | |
parent | 378f07ccb5bff7857d87a4fe5dff0b5e83f99895 (diff) |
glsl/mesa: split gl_shader in two
There are two distinctly different uses of this struct. The first
is to store GL shader objects. The second is to store information
about a shader stage thats been linked.
The two uses actually share few fields and there is clearly confusion
about their use. For example the linked shaders map one to one with
a program so can simply be destroyed along with the program. However
previously we were calling reference counting on the linked shaders.
We were also creating linked shaders with a name even though it
is always 0 and called the driver version of the _mesa_new_shader()
function unnecessarily for GL shader objects.
Acked-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/compiler/glsl/lower_packed_varyings.cpp')
-rw-r--r-- | src/compiler/glsl/lower_packed_varyings.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/compiler/glsl/lower_packed_varyings.cpp b/src/compiler/glsl/lower_packed_varyings.cpp index 130b8f66ed6..a897d2fb59b 100644 --- a/src/compiler/glsl/lower_packed_varyings.cpp +++ b/src/compiler/glsl/lower_packed_varyings.cpp @@ -172,7 +172,7 @@ public: bool disable_varying_packing, bool xfb_enabled); - void run(struct gl_shader *shader); + void run(struct gl_linked_shader *shader); private: void bitwise_assign_pack(ir_rvalue *lhs, ir_rvalue *rhs); @@ -260,7 +260,7 @@ lower_packed_varyings_visitor::lower_packed_varyings_visitor( } void -lower_packed_varyings_visitor::run(struct gl_shader *shader) +lower_packed_varyings_visitor::run(struct gl_linked_shader *shader) { foreach_in_list(ir_instruction, node, shader->ir) { ir_variable *var = node->as_variable(); @@ -767,7 +767,7 @@ lower_packed_varyings_return_splicer::visit_leave(ir_return *ret) void lower_packed_varyings(void *mem_ctx, unsigned locations_used, ir_variable_mode mode, unsigned gs_input_vertices, - gl_shader *shader, bool disable_varying_packing, + gl_linked_shader *shader, bool disable_varying_packing, bool xfb_enabled) { exec_list *instructions = shader->ir; |