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authorEric Anholt <[email protected]>2018-06-25 13:29:42 -0700
committerEric Anholt <[email protected]>2018-06-27 09:35:51 -0700
commitad1a4cb563f483a5767431adcc6a1a8f973326fd (patch)
treea32bbd4e110748798148ff4613fbb4abccf14caf /src/compiler/glsl/lower_packed_varyings.cpp
parent9f80bcc2bc2d9221a67b39715b1b5443b263a091 (diff)
v3d: Fix Z clipping when viewport.scale[2] is negative.
Fixes: dEQP-GLES3.functional.shaders.builtin_variable.depth_range_fragment dEQP-GLES3.functional.shaders.builtin_variable.depth_range_vertex
Diffstat (limited to 'src/compiler/glsl/lower_packed_varyings.cpp')
0 files changed, 0 insertions, 0 deletions