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author | Kristian Høgsberg Kristensen <[email protected]> | 2016-04-11 13:06:07 -0700 |
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committer | Kristian Høgsberg Kristensen <[email protected]> | 2016-04-12 14:38:26 -0700 |
commit | 778fd46aa4df08f2dd5d5a9162e6dce062cc1cb6 (patch) | |
tree | ebafd71b86f9ba711006cd67f6fee568b5ef9d56 /src/compiler/glsl/lower_offset_array.cpp | |
parent | 09f01215933f8f7f8d3d4cda9ff94605164df9a9 (diff) |
glsl/linker: Pass name and type through to create_shader_variable()
No functional change here, but this now lets us recurse throught structs
in add_shader_variable().
Signed-off-by: Kristian Høgsberg Kristensen <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/compiler/glsl/lower_offset_array.cpp')
0 files changed, 0 insertions, 0 deletions