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authorIan Romanick <[email protected]>2018-11-01 13:50:14 -0700
committerIan Romanick <[email protected]>2018-11-08 11:00:00 -0800
commitc5a4c264508d3b36663779b89ec0dbaf7653df96 (patch)
tree0e27e48dc1617316c2312a271963ff36bc0befe4 /src/compiler/glsl/lower_int64.cpp
parent011abfc963a734953a0edd9c7a4fa01570627050 (diff)
glsl: Add pragma to disable all warnings
Use #pragma warning(off) and #pragma warning(on) to disable or enable all warnings. This is a big hammer. If we ever need a smaller hammer, we can enhance this functionality. There is one lame thing about this. Because we parse everything, create an AST, then convert the AST to GLSL IR, we have to treat the #pragma like a statment. This means that you can't do something like ' void ' #pragma warning(off) ' __foo ' #pragma warning(on) ' (float param0); Fixing that would, as far as I can tell, require a huge amount of work. I did try just handling the #pragma during parsing (like we do for state for the whole shader. v2: Fix the #pragma lines in the commit message that git-commit ate. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/compiler/glsl/lower_int64.cpp')
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