diff options
author | Ian Romanick <[email protected]> | 2016-06-23 23:16:10 -0700 |
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committer | Ian Romanick <[email protected]> | 2016-07-19 12:19:28 -0700 |
commit | 3079dcb00c19aa4773d1a1133bd8c4d1a48e4375 (patch) | |
tree | db04acc38731db966d375547d03251d8060e39f7 /src/compiler/glsl/lower_instructions.cpp | |
parent | 4d6d219b58d43f6e14a6f9d7e49a00d437d65343 (diff) |
glsl: Add lowering pass for ir_quadop_bitfield_insert
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/compiler/glsl/lower_instructions.cpp')
-rw-r--r-- | src/compiler/glsl/lower_instructions.cpp | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/src/compiler/glsl/lower_instructions.cpp b/src/compiler/glsl/lower_instructions.cpp index 0d103d27134..902294397ab 100644 --- a/src/compiler/glsl/lower_instructions.cpp +++ b/src/compiler/glsl/lower_instructions.cpp @@ -161,6 +161,7 @@ private: void dsign_to_csel(ir_expression *); void bit_count_to_math(ir_expression *); void extract_to_shifts(ir_expression *); + void insert_to_shifts(ir_expression *); }; } /* anonymous namespace */ @@ -1076,6 +1077,72 @@ lower_instructions_visitor::extract_to_shifts(ir_expression *ir) this->progress = true; } +void +lower_instructions_visitor::insert_to_shifts(ir_expression *ir) +{ + ir_constant *c1; + ir_constant *c32; + ir_constant *cFFFFFFFF; + ir_variable *offset = + new(ir) ir_variable(ir->operands[0]->type, "offset", ir_var_temporary); + ir_variable *bits = + new(ir) ir_variable(ir->operands[0]->type, "bits", ir_var_temporary); + ir_variable *mask = + new(ir) ir_variable(ir->operands[0]->type, "mask", ir_var_temporary); + + if (ir->operands[0]->type->base_type == GLSL_TYPE_INT) { + c1 = new(ir) ir_constant(int(1), ir->operands[0]->type->vector_elements); + c32 = new(ir) ir_constant(int(32), ir->operands[0]->type->vector_elements); + cFFFFFFFF = new(ir) ir_constant(int(0xFFFFFFFF), ir->operands[0]->type->vector_elements); + } else { + assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT); + + c1 = new(ir) ir_constant(1u, ir->operands[0]->type->vector_elements); + c32 = new(ir) ir_constant(32u, ir->operands[0]->type->vector_elements); + cFFFFFFFF = new(ir) ir_constant(0xFFFFFFFFu, ir->operands[0]->type->vector_elements); + } + + base_ir->insert_before(offset); + base_ir->insert_before(assign(offset, ir->operands[2])); + + base_ir->insert_before(bits); + base_ir->insert_before(assign(bits, ir->operands[3])); + + /* At least some hardware treats (x << y) as (x << (y%32)). This means + * we'd get a mask of 0 when bits is 32. Special case it. + * + * mask = (bits == 32 ? 0xffffffff : (1u << bits) - 1u) << offset; + * + * Section 8.8 (Integer Functions) of the GLSL 4.50 spec says: + * + * The result will be undefined if offset or bits is negative, or if the + * sum of offset and bits is greater than the number of bits used to + * store the operand. + * + * Since it's undefined, there are a couple other ways this could be + * implemented. The other way that was considered was to put the csel + * around the whole thing: + * + * final_result = bits == 32 ? insert : ... ; + */ + base_ir->insert_before(mask); + + base_ir->insert_before(assign(mask, csel(equal(bits, c32), + cFFFFFFFF, + lshift(sub(lshift(c1, bits), + c1->clone(ir, NULL)), + offset)))); + + /* (base & ~mask) | ((insert << offset) & mask) */ + ir->operation = ir_binop_bit_or; + ir->operands[0] = bit_and(ir->operands[0], bit_not(mask)); + ir->operands[1] = bit_and(lshift(ir->operands[1], offset), mask); + ir->operands[2] = NULL; + ir->operands[3] = NULL; + + this->progress = true; +} + ir_visitor_status lower_instructions_visitor::visit_leave(ir_expression *ir) { @@ -1188,6 +1255,12 @@ lower_instructions_visitor::visit_leave(ir_expression *ir) extract_to_shifts(ir); break; + case ir_quadop_bitfield_insert: + if (lowering(INSERT_TO_SHIFTS)) + insert_to_shifts(ir); + break; + + default: return visit_continue; } |