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authorSamuel Pitoiset <[email protected]>2017-04-21 10:53:32 +0200
committerSamuel Pitoiset <[email protected]>2017-04-21 19:34:12 +0200
commitcacc823c39044307e6befe12c3f51317f09973e2 (patch)
treeacf639a236ced06911c76517b9637d7f722460e9 /src/compiler/glsl/lower_buffer_access.cpp
parent100721959bb400f16e42aada6ee8215458b9fcdd (diff)
glsl: make use of glsl_type::is_double()
Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
Diffstat (limited to 'src/compiler/glsl/lower_buffer_access.cpp')
-rw-r--r--src/compiler/glsl/lower_buffer_access.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/glsl/lower_buffer_access.cpp b/src/compiler/glsl/lower_buffer_access.cpp
index 51e65608c35..1613806de4e 100644
--- a/src/compiler/glsl/lower_buffer_access.cpp
+++ b/src/compiler/glsl/lower_buffer_access.cpp
@@ -165,7 +165,7 @@ lower_buffer_access::emit_access(void *mem_ctx,
* gather the vector from each stored row.
*/
assert(deref->type->base_type == GLSL_TYPE_FLOAT ||
- deref->type->base_type == GLSL_TYPE_DOUBLE);
+ deref->type->is_double());
/* Matrices, row_major or not, are stored as if they were
* arrays of vectors of the appropriate size in std140.
* Arrays have their strides rounded up to a vec4, so the