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authorDave Airlie <[email protected]>2016-11-23 12:59:55 +1000
committerDave Airlie <[email protected]>2017-02-27 05:42:16 +1000
commitf695735ed61ea2f11f0fdf032a8ad2c99b6b064c (patch)
treef15f9f19ed80a64e59e2ad754f610e8e6b343aec /src/compiler/glsl/lower_blend_equation_advanced.cpp
parent336b05c49a6c6ce915bbd6629da17321ecb72bee (diff)
vulkan/wsi/radv: add initial prime support (v1.1)
This is a complete rewrite of my previous rfc patches. This adds the ability to present to a different GPU that rendering using a driver side operation that can copy from the tiled to linear shared image. This does prime support completely in the swapchain present code, and each queue has a precreated command buffer for each image and for the each queue family. This means presenting should work on graphics and compute queues and transfer in the future. v1.1: initialise needs_linear_copy in swapchain. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Tested-by: Mike Lothian <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/compiler/glsl/lower_blend_equation_advanced.cpp')
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