diff options
author | Alejandro Piñeiro <[email protected]> | 2018-05-12 09:59:32 +0200 |
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committer | Alejandro Piñeiro <[email protected]> | 2018-06-21 14:25:05 +0200 |
commit | 215c9359ed1e71757b677787fb79aa4009c43605 (patch) | |
tree | bdc3f0697fa202a8c2962437f5371ea2fade3bd8 /src/compiler/glsl/linker_util.h | |
parent | 2bf91733fcb5ff8f74d71de03feeb5f3d664d199 (diff) |
compiler/link: move add_program_resource to linker_util
So it could be used by the GLSL and NIR linker.
v2: (Timothy Arceri)
* Moved from compiler to compiler/glsl
* Method renamed to link_util_add_program_resource
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/compiler/glsl/linker_util.h')
-rw-r--r-- | src/compiler/glsl/linker_util.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/compiler/glsl/linker_util.h b/src/compiler/glsl/linker_util.h index 162db3e532f..17da92fca99 100644 --- a/src/compiler/glsl/linker_util.h +++ b/src/compiler/glsl/linker_util.h @@ -36,6 +36,11 @@ linker_error(struct gl_shader_program *prog, const char *fmt, ...); void linker_warning(struct gl_shader_program *prog, const char *fmt, ...); +bool +link_util_add_program_resource(struct gl_shader_program *prog, + struct set *resource_set, + GLenum type, const void *data, uint8_t stages); + #ifdef __cplusplus } #endif |