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authorIan Romanick <[email protected]>2017-11-01 16:27:53 -0700
committerIan Romanick <[email protected]>2017-11-08 18:37:29 -0800
commit24e78d99db177412da0285d5c6ed3c867d6a8adb (patch)
treebee1acfc3614f0d4e85fdb94c9feef9143942e20 /src/compiler/glsl/linker.h
parent88f5588f777d76fe48fded8add745b4da2024ebc (diff)
glsl: Refactor matrix stride calculation into a utility function
Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Thomas Helland <[email protected]>
Diffstat (limited to 'src/compiler/glsl/linker.h')
-rw-r--r--src/compiler/glsl/linker.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/compiler/glsl/linker.h b/src/compiler/glsl/linker.h
index 03ed9d5f84c..12a48e0dcd8 100644
--- a/src/compiler/glsl/linker.h
+++ b/src/compiler/glsl/linker.h
@@ -92,6 +92,10 @@ link_intrastage_shaders(void *mem_ctx,
unsigned num_shaders,
bool allow_missing_main);
+extern unsigned
+link_calculate_matrix_stride(const glsl_type *matrix, bool row_major,
+ enum glsl_interface_packing packing);
+
/**
* Class for processing all of the leaf fields of a variable that corresponds
* to a program resource.