diff options
author | Kenneth Graunke <[email protected]> | 2016-06-28 10:02:06 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2016-08-25 19:22:09 -0700 |
commit | 80df3c030e061aa8b72f7032125532ce98524d0c (patch) | |
tree | 5d5f61d9e3e7eaa8ed64cc5dd8791f4d658daeb6 /src/compiler/glsl/linker.cpp | |
parent | 4b6819b407220f5d7d97a40ed9474d7673448370 (diff) |
glsl: Merge blend_support qualifiers when linking.
Since each qualifier represents a blending mode the shader can be used
with, we take the union of all possible modes when linking.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Francisco Jerez <[email protected]>
Diffstat (limited to 'src/compiler/glsl/linker.cpp')
-rw-r--r-- | src/compiler/glsl/linker.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp index 4b404fff350..436b452f7d9 100644 --- a/src/compiler/glsl/linker.cpp +++ b/src/compiler/glsl/linker.cpp @@ -1880,6 +1880,7 @@ link_fs_inout_layout_qualifiers(struct gl_shader_program *prog, linked_shader->info.uses_gl_fragcoord = false; linked_shader->info.origin_upper_left = false; linked_shader->info.pixel_center_integer = false; + linked_shader->info.BlendSupport = 0; if (linked_shader->Stage != MESA_SHADER_FRAGMENT || (prog->Version < 150 && !prog->ARB_fragment_coord_conventions_enable)) @@ -1938,6 +1939,7 @@ link_fs_inout_layout_qualifiers(struct gl_shader_program *prog, linked_shader->info.EarlyFragmentTests |= shader->info.EarlyFragmentTests; + linked_shader->info.BlendSupport |= shader->info.BlendSupport; } } |