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authorBrian Paul <[email protected]>2018-04-13 09:38:16 -0600
committerBrian Paul <[email protected]>2018-04-13 13:53:08 -0600
commit5dc7233f444a84f6317509e690c861a87562775e (patch)
treeda89f47ef3fcc53e8aacb91b48213bb3e93bd538 /src/compiler/glsl/linker.cpp
parent73f1e33d34b2044f2252a73e0fdd827d39724505 (diff)
glsl: rename 'interface' var to 'iface' to fix MSVC build
The recent mtypes.h removal patches seems to have exposed a MSVC issue where 'interface' is defined as a macro in an MSVC header file. Reviewed-by: Charmaine Lee <[email protected]> Reviewed-by: Neha Bhende <[email protected]>
Diffstat (limited to 'src/compiler/glsl/linker.cpp')
-rw-r--r--src/compiler/glsl/linker.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp
index ecd267b24f3..f060c5316fa 100644
--- a/src/compiler/glsl/linker.cpp
+++ b/src/compiler/glsl/linker.cpp
@@ -4201,7 +4201,7 @@ get_array_size(struct gl_uniform_storage *uni, const glsl_struct_field *field,
static int
get_array_stride(struct gl_context *ctx, struct gl_uniform_storage *uni,
- const glsl_type *interface, const glsl_struct_field *field,
+ const glsl_type *iface, const glsl_struct_field *field,
char *interface_name, char *var_name)
{
/* The ARB_program_interface_query spec says:
@@ -4227,7 +4227,7 @@ get_array_stride(struct gl_context *ctx, struct gl_uniform_storage *uni,
return 0;
if (GLSL_INTERFACE_PACKING_STD140 ==
- interface->
+ iface->
get_internal_ifc_packing(ctx->Const.UseSTD430AsDefaultPacking)) {
if (array_type->is_record() || array_type->is_array())
return glsl_align(array_type->std140_size(row_major), 16);
@@ -4281,17 +4281,17 @@ calculate_array_size_and_stride(struct gl_context *ctx,
var->data.mode != ir_var_shader_storage)
continue;
- const glsl_type *interface = var->get_interface_type();
+ const glsl_type *iface = var->get_interface_type();
- if (strcmp(interface_name, interface->name) != 0)
+ if (strcmp(interface_name, iface->name) != 0)
continue;
- for (unsigned i = 0; i < interface->length; i++) {
- const glsl_struct_field *field = &interface->fields.structure[i];
+ for (unsigned i = 0; i < iface->length; i++) {
+ const glsl_struct_field *field = &iface->fields.structure[i];
if (strcmp(field->name, var_name) != 0)
continue;
- array_stride = get_array_stride(ctx, uni, interface, field,
+ array_stride = get_array_stride(ctx, uni, iface, field,
interface_name, var_name);
array_size = get_array_size(uni, field, interface_name, var_name);
goto write_top_level_array_size_and_stride;