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author | Timothy Arceri <[email protected]> | 2016-11-03 14:35:08 +1100 |
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committer | Timothy Arceri <[email protected]> | 2016-12-30 10:57:16 +1100 |
commit | 3177eef39277b64af3213603b58ff934b5218e39 (patch) | |
tree | 7471af703fe3298068df96476c6ec4a725104ba5 /src/compiler/glsl/linker.cpp | |
parent | 700bc94dcebf4257740483d2ba467b138234fa1a (diff) |
mesa: store gl_program in gl_transform_feedback_object rather than gl_shader_program
This will allow us to make the CurrentProgram array store gl_program which allows
us to do a bunch of simplifications.
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/compiler/glsl/linker.cpp')
0 files changed, 0 insertions, 0 deletions