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authorTimothy Arceri <[email protected]>2016-10-31 19:57:57 +1100
committerTimothy Arceri <[email protected]>2016-12-30 10:57:15 +1100
commit0de6f6223ab917ec532e3fe3afd14f8f5cd3b87b (patch)
tree7ca0fa9959197336f3cb88a2e2991ad2ee76115a /src/compiler/glsl/linker.cpp
parent88b41239f98c2d9b3e6cf9185b74876bb77362eb (diff)
mesa/compiler: add stage to shader_info
This will allow us to simplify the current program logic for SSO. Also since we aim to detach shader_info from nir_shader this will come in handy avoiding passing nir_shader around just to keep track of the stage we are dealing with. V2: set stage for arb asm programs also. Reviewed-by: Eric Anholt <[email protected]>
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