diff options
author | Andres Gomez <[email protected]> | 2018-08-01 13:22:00 +0300 |
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committer | Andres Gomez <[email protected]> | 2018-08-02 10:06:44 +0300 |
commit | 9d220fa950850d751fbbbc2cd4ec24d024fcad70 (patch) | |
tree | 267eb39384acf8649af9f5d3a7bb296248be8ab5 /src/compiler/glsl/linker.cpp | |
parent | 8fcdb71d8c9e6a0d9d9b70550bb764b654377714 (diff) |
glsl: use util_snprintf()
Instead of plain snprintf(). To fix the MSVC 2013 build.
Fixes: 6ff0c6f4ebc ("gallium: move ddebug, noop, rbug, trace to auxiliary to improve build times")
Cc: Marek Olšák <[email protected]>
Cc: Brian Paul <[email protected]>
Cc: Roland Scheidegger <[email protected]>
Signed-off-by: Andres Gomez <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/compiler/glsl/linker.cpp')
-rw-r--r-- | src/compiler/glsl/linker.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp index 6a9d19e8695..3ce78fe6428 100644 --- a/src/compiler/glsl/linker.cpp +++ b/src/compiler/glsl/linker.cpp @@ -83,6 +83,7 @@ #include "ir_uniform.h" #include "builtin_functions.h" #include "shader_cache.h" +#include "util/u_string.h" #include "main/imports.h" #include "main/shaderobj.h" @@ -4119,8 +4120,8 @@ is_top_level_shader_storage_block_member(const char* name, return false; } - snprintf(full_instanced_name, name_length, "%s.%s", - interface_name, field_name); + util_snprintf(full_instanced_name, name_length, "%s.%s", + interface_name, field_name); /* Check if its top-level shader storage block member of an * instanced interface block, or of a unnamed interface block. |