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authorTobias Klausmann <[email protected]>2016-05-08 22:44:06 +0200
committerDave Airlie <[email protected]>2016-05-14 08:28:08 +1000
commitd656736bbf926c219b6bcbc0ad59132fc82a7382 (patch)
treea23cf6a705eec5b42acb4218ee9e7387e7b818a4 /src/compiler/glsl/link_varyings.h
parentad355652c20b245f5f2faa8622e71461e3121a7f (diff)
glsl: Add arb_cull_distance support (v3)
v2: make too large array a compile error v3: squash mesa/prog patch to avoid static compiler errors in bisect Signed-off-by: Tobias Klausmann <[email protected]> Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
Diffstat (limited to 'src/compiler/glsl/link_varyings.h')
-rw-r--r--src/compiler/glsl/link_varyings.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/compiler/glsl/link_varyings.h b/src/compiler/glsl/link_varyings.h
index 543b80ff29b..0ad4f740502 100644
--- a/src/compiler/glsl/link_varyings.h
+++ b/src/compiler/glsl/link_varyings.h
@@ -210,6 +210,7 @@ private:
enum {
none,
clip_distance,
+ cull_distance,
tess_level_outer,
tess_level_inner,
} lowered_builtin_array_variable;