diff options
author | Timothy Arceri <[email protected]> | 2016-12-04 21:28:41 +1100 |
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committer | Timothy Arceri <[email protected]> | 2017-01-19 15:55:02 +1100 |
commit | ce4fb3c8a136d129d7afad5a919c1403e38d8c02 (patch) | |
tree | 84b29fcf820c1fb7dccaf5b03aa690c7e68755ab /src/compiler/glsl/link_varyings.h | |
parent | 90fffd17702ad75df0dd74d552770e7af98c94c3 (diff) |
glsl: make a bunch of varying linking functions static
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/compiler/glsl/link_varyings.h')
-rw-r--r-- | src/compiler/glsl/link_varyings.h | 47 |
1 files changed, 0 insertions, 47 deletions
diff --git a/src/compiler/glsl/link_varyings.h b/src/compiler/glsl/link_varyings.h index 143ea042dbf..177efe525cc 100644 --- a/src/compiler/glsl/link_varyings.h +++ b/src/compiler/glsl/link_varyings.h @@ -297,51 +297,4 @@ cross_validate_outputs_to_inputs(struct gl_shader_program *prog, gl_linked_shader *producer, gl_linked_shader *consumer); -bool -parse_tfeedback_decls(struct gl_context *ctx, struct gl_shader_program *prog, - const void *mem_ctx, unsigned num_names, - char **varying_names, tfeedback_decl *decls); - -bool -process_xfb_layout_qualifiers(void *mem_ctx, const gl_linked_shader *sh, - unsigned *num_tfeedback_decls, - char ***varying_names); - -void -remove_unused_shader_inputs_and_outputs(bool is_separate_shader_object, - gl_linked_shader *sh, - enum ir_variable_mode mode); - -bool -store_tfeedback_info(struct gl_context *ctx, struct gl_shader_program *prog, - unsigned num_tfeedback_decls, - tfeedback_decl *tfeedback_decls, - bool has_xfb_qualifiers); - -bool -assign_varying_locations(struct gl_context *ctx, - void *mem_ctx, - struct gl_shader_program *prog, - gl_linked_shader *producer, - gl_linked_shader *consumer, - unsigned num_tfeedback_decls, - tfeedback_decl *tfeedback_decls, - const uint64_t reserved_slots); - -uint64_t -reserved_varying_slot(struct gl_linked_shader *stage, - ir_variable_mode io_mode); - -bool -check_against_output_limit(struct gl_context *ctx, - struct gl_shader_program *prog, - gl_linked_shader *producer, - unsigned num_explicit_locations); - -bool -check_against_input_limit(struct gl_context *ctx, - struct gl_shader_program *prog, - gl_linked_shader *consumer, - unsigned num_explicit_locations); - #endif /* GLSL_LINK_VARYINGS_H */ |