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authorTimothy Arceri <[email protected]>2016-12-04 21:11:13 +1100
committerTimothy Arceri <[email protected]>2017-01-19 15:55:02 +1100
commit90fffd17702ad75df0dd74d552770e7af98c94c3 (patch)
tree5e501d5d54c3903550943ae6fe2c6c3afd29a7de /src/compiler/glsl/link_varyings.h
parent180653c357d19ca88f7895f59874a58fac99cc53 (diff)
glsl: move more varying linking code to link_varyings.cpp
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/compiler/glsl/link_varyings.h')
-rw-r--r--src/compiler/glsl/link_varyings.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/compiler/glsl/link_varyings.h b/src/compiler/glsl/link_varyings.h
index afce56e5221..143ea042dbf 100644
--- a/src/compiler/glsl/link_varyings.h
+++ b/src/compiler/glsl/link_varyings.h
@@ -288,6 +288,9 @@ private:
unsigned stream_id;
};
+bool
+link_varyings(struct gl_shader_program *prog, unsigned first, unsigned last,
+ struct gl_context *ctx, void *mem_ctx);
void
cross_validate_outputs_to_inputs(struct gl_shader_program *prog,