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authorDylan Baker <[email protected]>2018-08-21 09:46:46 -0700
committerDylan Baker <[email protected]>2018-09-07 10:21:26 -0700
commit8396043f304bb2a752130230055605c5c966e89f (patch)
treeee2e8a5494b88bff3b5e67ece8ffdba70d12c087 /src/compiler/glsl/link_varyings.cpp
parent80825abb5d1a7491035880253ffd531c55acae6b (diff)
Replace uses of _mesa_bitcount with util_bitcount
and _mesa_bitcount_64 with util_bitcount_64. This fixes a build problem in nir for platforms that don't have popcount or popcountll, such as 32bit msvc. v2: - Fix additional uses of _mesa_bitcount added after this was originally written Acked-by: Eric Engestrom <[email protected]> (v1) Acked-by: Eric Anholt <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/compiler/glsl/link_varyings.cpp')
-rw-r--r--src/compiler/glsl/link_varyings.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/compiler/glsl/link_varyings.cpp b/src/compiler/glsl/link_varyings.cpp
index 211633d9ee3..52e493cb599 100644
--- a/src/compiler/glsl/link_varyings.cpp
+++ b/src/compiler/glsl/link_varyings.cpp
@@ -38,6 +38,7 @@
#include "link_varyings.h"
#include "main/macros.h"
#include "util/hash_table.h"
+#include "util/u_math.h"
#include "program.h"
@@ -2879,13 +2880,13 @@ link_varyings(struct gl_shader_program *prog, unsigned first, unsigned last,
/* This must be done after all dead varyings are eliminated. */
if (sh_i != NULL) {
- unsigned slots_used = _mesa_bitcount_64(reserved_out_slots);
+ unsigned slots_used = util_bitcount64(reserved_out_slots);
if (!check_against_output_limit(ctx, prog, sh_i, slots_used)) {
return false;
}
}
- unsigned slots_used = _mesa_bitcount_64(reserved_in_slots);
+ unsigned slots_used = util_bitcount64(reserved_in_slots);
if (!check_against_input_limit(ctx, prog, sh_next, slots_used))
return false;