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author | Timothy Arceri <[email protected]> | 2016-11-08 20:59:25 +1100 |
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committer | Timothy Arceri <[email protected]> | 2016-12-30 10:57:16 +1100 |
commit | 31c04e4e229bec4e059779b4034cf597ceeadf97 (patch) | |
tree | ba634df14ca1a670df804d8fd1fdc80d54d88889 /src/compiler/glsl/link_varyings.cpp | |
parent | 29d70f5de966c18d563475bc5f60f252e9a900a3 (diff) |
i965: get LinkedTransformFeedback from gl_transform_feedback_object
We have already set the gl_shader_program pointer to the correct
shader program in _mesa_BeginTransformFeedback() so use it.
This is more consistent with how we do it for gen7.
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/compiler/glsl/link_varyings.cpp')
0 files changed, 0 insertions, 0 deletions