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authorTimothy Arceri <[email protected]>2016-09-23 13:05:20 +1000
committerTimothy Arceri <[email protected]>2016-09-24 09:18:29 +1000
commitf5a6aab4031bc4754756c1773411728ad9a73381 (patch)
tree256bc632e96bdf866d44386d7dbb6dc5ae72880d /src/compiler/glsl/link_varyings.cpp
parent85e9bbc14d93fa7166c9ae075ee7ae29a8313e3f (diff)
glsl: move xfb BufferStride into gl_transform_feedback_info
It makes more sense to have this here where we store the other values from xfb qualifiers. The struct it was previously part of is now only used to store values that come from the api. Reviewed-by: Alejandro PiƱeiro <[email protected]>
Diffstat (limited to 'src/compiler/glsl/link_varyings.cpp')
-rw-r--r--src/compiler/glsl/link_varyings.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/compiler/glsl/link_varyings.cpp b/src/compiler/glsl/link_varyings.cpp
index e622b3e46bc..e339823a5fe 100644
--- a/src/compiler/glsl/link_varyings.cpp
+++ b/src/compiler/glsl/link_varyings.cpp
@@ -1136,11 +1136,11 @@ store_tfeedback_info(struct gl_context *ctx, struct gl_shader_program *prog,
/* Apply any xfb_stride global qualifiers */
if (has_xfb_qualifiers) {
for (unsigned j = 0; j < MAX_FEEDBACK_BUFFERS; j++) {
- if (prog->TransformFeedback.BufferStride[j]) {
+ if (prog->LinkedTransformFeedback.BufferStride[j]) {
buffers |= 1 << j;
explicit_stride[j] = true;
prog->LinkedTransformFeedback.Buffers[j].Stride =
- prog->TransformFeedback.BufferStride[j] / 4;
+ prog->LinkedTransformFeedback.BufferStride[j] / 4;
}
}
}