diff options
author | Kenneth Graunke <[email protected]> | 2015-11-15 04:32:52 -0800 |
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committer | Kenneth Graunke <[email protected]> | 2017-01-06 15:55:25 -0800 |
commit | 6aa5cb34d03765b7be8611aa516bc201bd337f73 (patch) | |
tree | d06c3c6e2cd699f1b1682b5af7f8e054f69b4e89 /src/compiler/glsl/link_varyings.cpp | |
parent | aead6a1e947af84b0af2853c204d5cad6d92bfff (diff) |
glsl: Create and use a new ir_variable::count_attribute_slots() wrapper.
This wraps glsl_type::count_attribute_slots(), but will soon contain a
couple of overrides for a couple of GLSL built-ins variables.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/compiler/glsl/link_varyings.cpp')
-rw-r--r-- | src/compiler/glsl/link_varyings.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/compiler/glsl/link_varyings.cpp b/src/compiler/glsl/link_varyings.cpp index e1a29b03549..c7ff6d041fb 100644 --- a/src/compiler/glsl/link_varyings.cpp +++ b/src/compiler/glsl/link_varyings.cpp @@ -2301,7 +2301,7 @@ check_against_output_limit(struct gl_context *ctx, var->data.mode == ir_var_shader_out && var_counts_against_varying_limit(producer->Stage, var)) { /* outputs for fragment shader can't be doubles */ - output_vectors += var->type->count_attribute_slots(false); + output_vectors += var->count_attribute_slots(false); } } @@ -2345,7 +2345,7 @@ check_against_input_limit(struct gl_context *ctx, var->data.mode == ir_var_shader_in && var_counts_against_varying_limit(consumer->Stage, var)) { /* vertex inputs aren't varying counted */ - input_vectors += var->type->count_attribute_slots(false); + input_vectors += var->count_attribute_slots(false); } } |