diff options
author | Samuel Pitoiset <[email protected]> | 2017-05-03 11:16:57 +0200 |
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committer | Samuel Pitoiset <[email protected]> | 2017-05-04 09:51:25 +0200 |
commit | a5f82db3805ff8e96b04e5b35fc566eac2f0a0a8 (patch) | |
tree | 5bc7b6872edf8c11d128b328b2354b9cba5dc014 /src/compiler/glsl/link_uniforms.cpp | |
parent | b546c9d318731b988aa3d8c4e4735cdbb596cfbf (diff) |
glsl: rename image_* qualifiers to memory_*
It doesn't make sense to prefix them with 'image' because
they are called "Memory Qualifiers" and they can be applied
to members of storage buffer blocks.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Andres Gomez <[email protected]>
Diffstat (limited to 'src/compiler/glsl/link_uniforms.cpp')
-rw-r--r-- | src/compiler/glsl/link_uniforms.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/compiler/glsl/link_uniforms.cpp b/src/compiler/glsl/link_uniforms.cpp index f1e0885fbd3..c195e767e25 100644 --- a/src/compiler/glsl/link_uniforms.cpp +++ b/src/compiler/glsl/link_uniforms.cpp @@ -586,8 +586,8 @@ private: /* Set image access qualifiers */ const GLenum access = - (current_var->data.image_read_only ? GL_READ_ONLY : - current_var->data.image_write_only ? GL_WRITE_ONLY : + (current_var->data.memory_read_only ? GL_READ_ONLY : + current_var->data.memory_write_only ? GL_WRITE_ONLY : GL_READ_WRITE); const unsigned first = this->next_image; |