diff options
author | Timothy Arceri <[email protected]> | 2016-03-27 14:51:02 +1100 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2016-03-29 09:59:03 +1100 |
commit | 86d87d10474d1c5c5683acb28d4491e877432a90 (patch) | |
tree | 5d4913ce3093820f6a3689a1315bfb720c3f966c /src/compiler/glsl/link_uniform_initializers.cpp | |
parent | b8b3af2932039c6105d61f6922157a250ed8b79a (diff) |
mesa: remove initialized field from uniform storage
The only place this was used was in a gallium debug function that
had to be manually enabled.
Reviewed-by: Edward O'Callaghan <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/compiler/glsl/link_uniform_initializers.cpp')
-rw-r--r-- | src/compiler/glsl/link_uniform_initializers.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/compiler/glsl/link_uniform_initializers.cpp b/src/compiler/glsl/link_uniform_initializers.cpp index 7d280ccf7fc..870bc5bfebd 100644 --- a/src/compiler/glsl/link_uniform_initializers.cpp +++ b/src/compiler/glsl/link_uniform_initializers.cpp @@ -162,8 +162,6 @@ set_opaque_binding(void *mem_ctx, gl_shader_program *prog, } } } - - storage->initialized = true; } } @@ -267,8 +265,6 @@ set_uniform_initializer(void *mem_ctx, gl_shader_program *prog, } } } - - storage->initialized = true; } } |