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author | Mathias Fröhlich <[email protected]> | 2018-02-04 17:13:06 +0100 |
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committer | Mathias Fröhlich <[email protected]> | 2018-02-09 04:26:23 +0100 |
commit | 77cb2fc0bd8f57b646ef5ab674c1f76d873a22ae (patch) | |
tree | ba370ba824495a6b1a218c428c850ea0825b7b64 /src/compiler/glsl/link_uniform_initializers.cpp | |
parent | 437cae411e7664e01d9c1c280317274b3ffc0734 (diff) |
mesa: Only update enabled VAO gl_vertex_array entries.
Instead of updating all modified gl_vertex_array_object::_VertexArray
entries just update those that are modified and enabled.
Also release buffer object from the _VertexArray that belong
to disabled attributes.
v2: Also set Ptr and Size to zero.
Signed-off-by: Mathias Fröhlich <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/compiler/glsl/link_uniform_initializers.cpp')
0 files changed, 0 insertions, 0 deletions