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authorMathias Fröhlich <[email protected]>2018-02-04 17:13:06 +0100
committerMathias Fröhlich <[email protected]>2018-02-09 04:26:23 +0100
commit77cb2fc0bd8f57b646ef5ab674c1f76d873a22ae (patch)
treeba370ba824495a6b1a218c428c850ea0825b7b64 /src/compiler/glsl/link_uniform_initializers.cpp
parent437cae411e7664e01d9c1c280317274b3ffc0734 (diff)
mesa: Only update enabled VAO gl_vertex_array entries.
Instead of updating all modified gl_vertex_array_object::_VertexArray entries just update those that are modified and enabled. Also release buffer object from the _VertexArray that belong to disabled attributes. v2: Also set Ptr and Size to zero. Signed-off-by: Mathias Fröhlich <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/compiler/glsl/link_uniform_initializers.cpp')
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