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author | Rob Clark <[email protected]> | 2016-06-10 11:42:56 -0400 |
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committer | Rob Clark <[email protected]> | 2016-06-14 11:00:59 -0400 |
commit | b8eb1493a9f4c6d5f1484269dc9553fb78066435 (patch) | |
tree | 2c807f89dcd3cd76f145de6f747c3582ac814e35 /src/compiler/glsl/ir_variable_refcount.cpp | |
parent | 26d0efa9cea3fc2bd9985a3f36264ab6aeaaee32 (diff) |
freedreno: only do extra vertex-buffer state logic on a2xx
Possibly this should move into an fd2 wrapper fxn, similar to the
texture state tracking done for fd3/fd4 (clamp emulation, etc)
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/compiler/glsl/ir_variable_refcount.cpp')
0 files changed, 0 insertions, 0 deletions