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authorDave Airlie <[email protected]>2016-06-09 10:11:16 +1000
committerIan Romanick <[email protected]>2017-01-20 15:41:23 -0800
commit050f38ef0bb3f5ddb11e1c4fac08039e74d16f34 (patch)
treed0bf95700e25715047772f51580ad18c1ba3769f /src/compiler/glsl/ir_validate.cpp
parent923aebdd464e0463db28c1824b0bc12a538937a5 (diff)
glsl/varying_packing: Add 64-bit integer support
As for the double code, but using the 64-bit integer conversions. v2 (idr): Remove some spurious u2i() and i2u() operations when packing and unpacking, respectively, int64_t varyings. Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Ian Romanick <[email protected]> [v1] Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/compiler/glsl/ir_validate.cpp')
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