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author | Dave Airlie <[email protected]> | 2016-06-09 10:11:16 +1000 |
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committer | Ian Romanick <[email protected]> | 2017-01-20 15:41:23 -0800 |
commit | 050f38ef0bb3f5ddb11e1c4fac08039e74d16f34 (patch) | |
tree | d0bf95700e25715047772f51580ad18c1ba3769f /src/compiler/glsl/ir_validate.cpp | |
parent | 923aebdd464e0463db28c1824b0bc12a538937a5 (diff) |
glsl/varying_packing: Add 64-bit integer support
As for the double code, but using the 64-bit integer conversions.
v2 (idr): Remove some spurious u2i() and i2u() operations when packing
and unpacking, respectively, int64_t varyings.
Signed-off-by: Dave Airlie <[email protected]>
Reviewed-by: Ian Romanick <[email protected]> [v1]
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/compiler/glsl/ir_validate.cpp')
0 files changed, 0 insertions, 0 deletions