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author | Timothy Arceri <[email protected]> | 2016-02-05 13:08:19 +1100 |
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committer | Timothy Arceri <[email protected]> | 2016-02-09 13:52:52 +1100 |
commit | 3fd42807593eb68d83a36215fc5fc49b3adc7724 (patch) | |
tree | 5a73afc187f7d4ed5ce683c49470f05b341ee203 /src/compiler/glsl/ir_uniform.h | |
parent | 74f956c416d5b0b37b4c2d6b957167bb203502c3 (diff) |
glsl: validate arrays of arrays on empty type delclarations
Fixes:
dEQP-GLES31.functional.shaders.arrays_of_arrays.invalid.empty_declaration_without_var_name_fragment
dEQP-GLES31.functional.shaders.arrays_of_arrays.invalid.empty_declaration_without_var_name_vertex
Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/compiler/glsl/ir_uniform.h')
0 files changed, 0 insertions, 0 deletions