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author | Marek Olšák <[email protected]> | 2017-06-10 15:41:22 +0200 |
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committer | Marek Olšák <[email protected]> | 2017-06-22 01:51:02 +0200 |
commit | 0b70d6ec568a2c5d7b2ff814e6e26b6d1379c829 (patch) | |
tree | 0e1609529f61700b1345b774b57445405abd2fab /src/compiler/glsl/ir_uniform.h | |
parent | 0160a59f295462f77d01693e9515e283c55ec2da (diff) |
mesa: flush vertices before updating ctx->_Shader
Cc: 17.1 <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/compiler/glsl/ir_uniform.h')
0 files changed, 0 insertions, 0 deletions