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authorMarek Olšák <[email protected]>2017-06-10 15:41:22 +0200
committerMarek Olšák <[email protected]>2017-06-22 01:51:02 +0200
commit0b70d6ec568a2c5d7b2ff814e6e26b6d1379c829 (patch)
tree0e1609529f61700b1345b774b57445405abd2fab /src/compiler/glsl/ir_uniform.h
parent0160a59f295462f77d01693e9515e283c55ec2da (diff)
mesa: flush vertices before updating ctx->_Shader
Cc: 17.1 <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/compiler/glsl/ir_uniform.h')
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