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authorMarek Olšák <[email protected]>2016-07-03 17:01:09 +0200
committerMarek Olšák <[email protected]>2016-11-15 20:23:35 +0100
commit83d9b8a6f6365bc1569cdc847672478ac643670d (patch)
treef732d284048b456e6934bf27e9818b1ddf7f86f7 /src/compiler/glsl/ir_optimization.h
parent654e9466b5304b040374e72c9e9a524bd1268362 (diff)
glsl/lower_if: don't lower branches touching tess control outputs
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/compiler/glsl/ir_optimization.h')
-rw-r--r--src/compiler/glsl/ir_optimization.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/compiler/glsl/ir_optimization.h b/src/compiler/glsl/ir_optimization.h
index 8cee41843dc..e6e8318a3aa 100644
--- a/src/compiler/glsl/ir_optimization.h
+++ b/src/compiler/glsl/ir_optimization.h
@@ -108,7 +108,8 @@ bool do_lower_texture_projection(exec_list *instructions);
bool do_if_simplification(exec_list *instructions);
bool opt_flatten_nested_if_blocks(exec_list *instructions);
bool do_discard_simplification(exec_list *instructions);
-bool lower_if_to_cond_assign(exec_list *instructions, unsigned max_depth = 0);
+bool lower_if_to_cond_assign(gl_shader_stage stage, exec_list *instructions,
+ unsigned max_depth = 0);
bool do_mat_op_to_vec(exec_list *instructions);
bool do_minmax_prune(exec_list *instructions);
bool do_noop_swizzle(exec_list *instructions);