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author | Dave Airlie <[email protected]> | 2016-05-14 11:37:48 +1000 |
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committer | Dave Airlie <[email protected]> | 2016-05-14 11:39:34 +1000 |
commit | 7a6d55826e94e6c18471c671736f706bddfdb582 (patch) | |
tree | b599a854fd3e8b4497f0de6ae20e3c53a46db26e /src/compiler/glsl/ir_optimization.h | |
parent | a608e946b5ffefb1eb56803a18452c356ceaf592 (diff) |
Revert "glsl: Extend lowering pass for gl_ClipDistance to support other arrays (v4)"
This reverts commit ad355652c20b245f5f2faa8622e71461e3121a7f.
This broke a bunch of clip tests.
Diffstat (limited to 'src/compiler/glsl/ir_optimization.h')
-rw-r--r-- | src/compiler/glsl/ir_optimization.h | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/compiler/glsl/ir_optimization.h b/src/compiler/glsl/ir_optimization.h index 2a1b709443e..f9599a39ff5 100644 --- a/src/compiler/glsl/ir_optimization.h +++ b/src/compiler/glsl/ir_optimization.h @@ -117,9 +117,7 @@ bool lower_variable_index_to_cond_assign(gl_shader_stage stage, bool lower_temp, bool lower_uniform); bool lower_quadop_vector(exec_list *instructions, bool dont_lower_swz); bool lower_const_arrays_to_uniforms(exec_list *instructions); -bool lower_combined_clip_cull_distance(gl_shader *shader, - uint8_t clipDistanceArraySize, - uint8_t cullDistanceArraySize); +bool lower_clip_distance(gl_shader *shader); void lower_output_reads(unsigned stage, exec_list *instructions); bool lower_packing_builtins(exec_list *instructions, int op_mask); void lower_shared_reference(struct gl_shader *shader, unsigned *shared_size); |