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authorSamuel Pitoiset <[email protected]>2017-04-21 11:18:50 +0200
committerSamuel Pitoiset <[email protected]>2017-04-21 19:34:15 +0200
commita7bc51aef8ef7e3374e034bfbe33096e985ffb0b (patch)
treed37cd02757c0c56cf0928a871123b631be4a2017 /src/compiler/glsl/ir_function.cpp
parentcacc823c39044307e6befe12c3f51317f09973e2 (diff)
glsl: make use of glsl_type::is_float()
Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
Diffstat (limited to 'src/compiler/glsl/ir_function.cpp')
-rw-r--r--src/compiler/glsl/ir_function.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/compiler/glsl/ir_function.cpp b/src/compiler/glsl/ir_function.cpp
index 85caa2926b4..3ee0d170fb2 100644
--- a/src/compiler/glsl/ir_function.cpp
+++ b/src/compiler/glsl/ir_function.cpp
@@ -150,12 +150,12 @@ get_parameter_match_type(const ir_variable *param,
return PARAMETER_EXACT_MATCH;
if (to_type->is_double()) {
- if (from_type->base_type == GLSL_TYPE_FLOAT)
+ if (from_type->is_float())
return PARAMETER_FLOAT_TO_DOUBLE;
return PARAMETER_INT_TO_DOUBLE;
}
- if (to_type->base_type == GLSL_TYPE_FLOAT)
+ if (to_type->is_float())
return PARAMETER_INT_TO_FLOAT;
/* int -> uint and any other oddball conversions */