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author | Brian Paul <[email protected]> | 2017-12-15 14:30:26 -0700 |
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committer | Brian Paul <[email protected]> | 2017-12-20 11:23:16 -0700 |
commit | 76fc24ba8d71cdbb76a354d6fd7b893139222d70 (patch) | |
tree | 44dcaf031212a10771c6eb379a0b3c5ff3b8ca10 /src/compiler/glsl/ir_expression_flattening.h | |
parent | cd7705de443d34aeddb3a68cc8d6b762a2808261 (diff) |
glsl: use bitwise operators in varying_matches::compute_packing_class()
The mix of bitwise operators with * and + to compute the packing_class
values was a little weird. Just use bitwise ops instead.
v2: add assertion to make sure interpolation bits fit without collision,
per Timothy. Basically, rewrite function to be simpler.
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/compiler/glsl/ir_expression_flattening.h')
0 files changed, 0 insertions, 0 deletions