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author | Dave Airlie <[email protected]> | 2016-05-17 13:07:40 +1000 |
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committer | Dave Airlie <[email protected]> | 2016-05-23 16:19:57 +1000 |
commit | c714731653fb40d4e20cdfc98c3a200e836e2a21 (patch) | |
tree | 68592cf22893224da223cf7c4b0cb37731aec7a3 /src/compiler/glsl/ir_equals.cpp | |
parent | 432ac19c1ad34f32bdcfe6ec7823383ee24eb016 (diff) |
glsl: fix subroutine uniform .length().
This fixes .length() on subroutine uniform arrays, if
we don't find the identifier normally, we look up the corresponding
subroutine identifier instead.
Fixes:
GL45-CTS.shader_subroutine.arrays_of_arrays_of_uniforms
GL45-CTS.shader_subroutine.arrayed_subroutine_uniforms
Reviewed-by: Chris Forbes <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/compiler/glsl/ir_equals.cpp')
0 files changed, 0 insertions, 0 deletions