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author | Jason Ekstrand <[email protected]> | 2017-06-29 10:33:37 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2017-07-05 15:26:55 -0700 |
commit | 96f243985802281b3c6f1ca91e996d41ffef49f6 (patch) | |
tree | 45a467b857408a520d8776965eebe2c2d85a363a /src/compiler/glsl/ir_builder.cpp | |
parent | ad4519696d07953c16fcc023220a913cf25d3645 (diff) |
nir/spirv: Beef up the type system a bit
This adds a vtn concept of base_type as well as a couple of other
fields. This lets us be a tiny bit more efficient in some cases but,
more importantly, it will eventually let us express things the GLSL type
system can't.
Reviewed-by: Connor Abbott <[email protected]>
Diffstat (limited to 'src/compiler/glsl/ir_builder.cpp')
0 files changed, 0 insertions, 0 deletions