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authorJason Ekstrand <[email protected]>2017-06-29 10:33:37 -0700
committerJason Ekstrand <[email protected]>2017-07-05 15:26:55 -0700
commit96f243985802281b3c6f1ca91e996d41ffef49f6 (patch)
tree45a467b857408a520d8776965eebe2c2d85a363a /src/compiler/glsl/ir_builder.cpp
parentad4519696d07953c16fcc023220a913cf25d3645 (diff)
nir/spirv: Beef up the type system a bit
This adds a vtn concept of base_type as well as a couple of other fields. This lets us be a tiny bit more efficient in some cases but, more importantly, it will eventually let us express things the GLSL type system can't. Reviewed-by: Connor Abbott <[email protected]>
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